Glow
Adventurers, build your company by recruiting a new traveling companion at each turn and best combine their powers. Roll and roll the dice to activate the advantages that your companions bring you... or their disadvantages. Gather as many slivers of light to dispel the darkness and restore the colors.
Contents
- 1 track
- 53 cards
- 30 dice
- 1 double-sided gameboard
- 1 first player token
- 15 firefly tokens
- 15 reroll tokens
- 20 step tokens
- 7 score tokens
- 7 spell tiles
- 7 camp meeple
- 7 company meeple
- 16 boat meeple